Valiant Quest is a combat-oriented roleplaying game of high adventure and peril. The players take on the role of one or more adventurers and embark upon dangerous quests to obtain gold and build their legends.
Valiant Quest has a deep, strategic combat system filled with tension and drama. The game is deeply concerned with spacing and best played with miniatures and a grid.
A challenging mixture of roleplaying game and wargame, even basic encounters in Valiant Quest will often put you in positions where the best move is unclear. As you progress, not only will your characters improve (provided they live), but your own skills will grow too.
You are not owed a story in Valiant Quest, and the Game Mistress is as much an adversary as she is an impartial referee. If you wish to be a hero you will need to be clever, lucky, and when the time calls for it… valiant!
16 unique classes! Over 50 talents to customize your hero! over 100 spells to cast! 60 fearsome monsters to battle!
Fight deep tactical battles filled with character, cunning, peril, and heart. Combat is made up of several layers of push-your-luck mechanics. There are always ways you can court disaster for an advantage!
Character progression that keeps you in the moment. Enjoy all the depth of games with dozens of abilities and features without needing to plan builds months in advance!
Campaign procedures create a world you can explore freely with no preparation. Take care not to neglect the forces of evil, as villainous factions enact their will upon the map with each passing week!
25+ pages of optional rules and tips for how to expand Valiant Quest to your heart's content! Including rules for weapons becoming legendary through use, familiars who will assist you in battle, customizing monsters, changing the item list to reflect a different setting, and critical injuries and prosthesis.
SoulMuppet uses shipping partners in the UK and USA to provide shipping that's versatile and cost effective. We've focused on working with indie people within the games industry who understand our products, and providing shipping that lets as many customers as possible pay customs fees and duties upfront to avoid hassles at the border.
Our US shipping operation is a single person working part-time and our UK operation is part of a shared service with other games companies. Both are small and are businesses we hope we can help grow alongside us. This means we absolutely cannot ship and process items like a giant online business with multiple fulfilment centres, and nor do we aspire to. We're focused on paying the people we work with a fair wage and treating them as people.
United Kingdom Delivery
We send UK packages 1st class untracked, although larger and heavier packages may be sent tracked. The rates we charge on the store are for untracked. Typically this means a 2-4 day turnaround from you ordering your books to delivery. This is subject to delays related to Royal Mail services such as strikes or seasonal volumes. On occasion, large volumes of Kickstarter fulfilment at our warehouse can delay store orders.
United States Delivery
We send US orders via USPS media mail where possible. Turnaround times in our US warehouse vary significantly as it is a shared service that does a lot of Kickstarter fulfilment. Most orders will be processed within 48 hours, but processing can take up to 7 working days.
Most orders are sent via USPS media mail, but where items are not suitable for media mail we'll choose the most appropriate service for the order based on its contents.
We send EU packages tracked and where available via services that include duty paid in advance. This is reflected in what you pay on the store. For Kickstarter fulfilment products, this relies upon you picking the correct country variant and paying the correct amount. All our packages are sent with duty paid as books or at standard rate for non-books items. We are not able to take responsibility for decisions made by customs agencies in destination countries if they decide additional charges are needed.
Duty paid in advance services have a limit of £135. If your order goes over this value you will be responsible for dealing with the cost of duties and customs on arrival.
Rest of World Delivery
We set up shipping rates for countries not covered above on an individual basis. If you find the store shows everything as out of stock or you are unable to complete checkout because of your address, please contact us and we'll investigate options for setting up shipping to your country.
We send orders to countries not covered above using tracked services that are the most reliable available to us. This is often expensive, but costs less then resending packages multiple times.