Mad as Hell Quickstart
Mad as Hell Quickstart
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Get Mad as Hell!
Mad as Hell is an anti-capitalist demon-hunting exploration of activism and community. This quickstart gives you a taste of the game, including six pre-generated characters and a grimy, waterlogged starter adventure - Something in the Water.
Time to Stand Up!
Play as Radicals, members of various Communities, banding together to fight the literal demons of capitalism.
The only way to kill demons is to understand what quiet violence created them in the first place, work out how to solve that problem, and turn it into a weapon. You might kill a demon of mouldy water with a purifier, a demon of poison-laced diet drugs with its own reflection, or a demon of bigotry with a pride flag. Unless you address the root cause of the problem, the wound in the world will continue to fester, and the demon will be reborn, free to wreak havoc. To defeat the demon truly, you need to make meaningful social change in your communities and help those around you.
The game is intended to create a safe, lightly fictionalised environment for aspiring and current activists to become familiar with the methods used in community organisation and direct action. It helps provide a structure that mimics the real-world approaches to tackling injustice through a radical lens, and takes action against capitalism.
Drip, Drip, Drip...
Something in the Water is the best way to wrap your head around the game. It pits your radicals against the kind of quiet violence many people face day in, day out.
So many of us are forced into crumbling and decrepit housing, not fit for habitation, that slowly leech our health and energy.
There are thousands of demons of this quiet violence, all bubbling up from the wound that is depriving people of safety and refuge and gouging them for it with high rents. The landlord’s choir, slimy faced and brutal, stalks apartment blocks and tenement houses across every nation. But within this vast legion there are a hundred variations, different flavours of horror, and one is known to Radicals as the Pipe-Leech.
Many houses and apartment buildings are ancient, crumbling and not properly maintained. There are even those still with lead pipes in their bowels, even though in theory many countries have outlawed such things. But replacing pipes costs money, or is difficult, and so landlords are slow to act. They’d claim they don’t know of the problem, if confronted, but of course they do — how could you not know that there are pipes in your property slowly killing those inside?
To be the first to find out about Mad as Hell when the project launches, follow our Kickstarter project here!

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SHIPPING INFO
SoulMuppet uses shipping partners in the UK and USA to provide shipping that's versatile and cost effective. We've focused on working with indie people within the games industry who understand our products, and providing shipping that lets as many customers as possible pay customs fees and duties upfront to avoid hassles at the border.
Our US shipping operation is a single person working part-time and our UK operation is part of a shared service with other games companies. Both are small and are businesses we hope we can help grow alongside us. This means we absolutely cannot ship and process items like a giant online business with multiple fulfilment centres, and nor do we aspire to. We're focused on paying the people we work with a fair wage and treating them as people.
United Kingdom Delivery
We send UK packages 1st class untracked, although larger and heavier packages may be sent tracked. The rates we charge on the store are for untracked. Typically this means a 2-4 day turnaround from you ordering your books to delivery. This is subject to delays related to Royal Mail services such as strikes or seasonal volumes. On occasion, large volumes of Kickstarter fulfilment at our warehouse can delay store orders.
United States Delivery
We send US orders via USPS media mail where possible. Turnaround times in our US warehouse vary significantly as it is a shared service that does a lot of Kickstarter fulfilment. Most orders will be processed within 48 hours, but processing can take up to 7 working days.
Most orders are sent via USPS media mail, but where items are not suitable for media mail we'll choose the most appropriate service for the order based on its contents.
EU Delivery
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We send orders to countries not covered above using tracked services that are the most reliable available to us. This is often expensive, but costs less then resending packages multiple times.